Star trek online dps logging7/2/2023 ![]() ![]() Medical Generator Fabrication: It is important to note that this power and the next three are available in the Bunker Fabrication Kit - I believe it is a staple for every Engineering captain. I would only recommend using this power if you are in the support/healing role during PvP combat - this is when it has come in most handy for me. This is another ability that can repair shield damage and increase regeneration rate, except it can only be used on an ally. This gaseous cloud inflicts a plasma DoT, greatly decreases flight speed and turn rate strength, and disables an enemy's cloak.Įxtend Shields: This skill can be trained in the highest rank by any Engineering captain who has maxed out her Starship Shield Performance skill tree block. This skill is ideal in any PvP match as it is an AoE ability that wreaks havoc on any enemy ship that flies through the ejected plasma. When it is activated, you will notice that your energy weapons do more direct damage to an enemy's hull as weapon shield penetration is increased.Įject Warp Plasma: This skill can be trained in the highest rank by any Engineering captain who has maxed out his Starship Engine Performance skill tree block. While not commonly used by many players, this power is amazing when you are going up against foes that seem to have impermeable shields. It is also one of the most important abilities to recharge your Shield strength and increase your repair rate.ĭirected Energy Modulation: This skill can be trained in the highest rank by any Engineering captain who has maxed out her Starship Weapon Systems Performance skill tree block. ![]() While some prefer to run Science Team, I would recommend this one because it also repairs shield subsystems as well as increases shield power and reduces damage to shields. Hit this before you pop SIF and you are good to go!Įmergency Power to Shields: This skill can be trained in the highest rank by any Engineering captain who has maxed out his Starship Shield Efficiency skill tree block. The reason that I find this skill to be extremely useful is that I run a few powers that are affected by the amount to auxiliary power that the ship is running at the time of activation, and one of these is Auxiliary Power to the Structural Integrity Field (SIF), which can provide a big hull boost if Auxiliary power is high. As this has saved my (starship's) neck in many situations, this is a must-have for an Engineering captain looking to postpone his death.Įmergency Power to Auxiliary: This skill can be trained in the highest rank by any Engineering captain who has maxed out her Starship Auxiliary Systems Efficiency skill tree block. This ability, when activated on yourself or an allied ship, provides a medium hull boost, repairs disabled subsystems and provides an engineering skill buff. As for the ground abilities, they have varying ranks that are available through an engineer kit or training from a Bridge Officer.Įngineering Team: This skill can be trained in the highest rank by any Engineering captain who has maxed out his Technician skill tree block. ![]() While some of the space abilities can actually be used by any career type and depend on the class of ship being flown, they are all Engineering abilities that have rank levels exclusively trained by Engineering captains who have maxed out particular skill tree blocks. One last thing before we continue on: As I did in the first two parts to this series, I would like to mention that the following abilities are simply those that I enjoy using and have found effective in my style of gameplay. actually, no it's actually time to realign the dilithium matrix. While there are a variety of powers that this career can utilize, I would like to showcase a few of them past the jump.Įnsign, warp. Players taking on this role often find themselves having a blast, literally, as they materialize their defense and medical turrets, call on their support and seeker drones, and deploy their force fields and cover shields. After checking out the awesome DPS that Tactical captains can dish out a couple of weeks back, we now shift our focus to the Scottys, LaForges, Obriens, and Torreses of the game - the Engineering captains. ![]() I'd like to welcome each of you to the third and final installment of my three-part series focusing on the classes within STO. I am also extremely honored to play a small part in its history by bringing you Captain's Log each week, and I look forward to what the next 45 years hold. Although the game has had its fair shares of ups and downs, I am not afraid to stand behind it and be proud of it for being able to continue Gene Roddenberry's dream. While humankind first set out to "boldly going where no one has gone before" in the late 1960s, its legacy lives on today, four decades later, through Star Trek Online. Hello, computer (and players)! As you may or may not know, the Star Trek franchise celebrated a momentous birthday last week as it turned 45 years old. ![]()
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